AI Insights · Timothy · October 2021
Top 5 Science Games in the Netherlands: Q3 2021 Performance Review
Discover the performance trends of the top 5 science games in the Netherlands during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 science games on a unified platform in the Netherlands exhibited diverse performance trends. Here's a detailed look at their weekly downloads, revenue, and active users.
Plague Inc. from Ndemic Creations showed a notable increase in weekly revenue, peaking at approximately $815 in the last week of July. Weekly downloads for the game also displayed an upward trend, reaching 567 in the same period. Active users rose steadily from 1.2K at the start of the quarter to around 1.5K by the end of July, before stabilizing around 1.2K in September.
Cell to Singularity: Evolution by Computer Lunch experienced fluctuating revenue, with a significant spike to $315 in late August. Download numbers were relatively stable, averaging around 350 weekly downloads, with a slight decline towards the end of the quarter. The game's active user base hovered around 2.2K, with minor variations throughout the period.
Jetpack Joyride from Halfbrick Studios saw impressive weekly download numbers, peaking at 3.2K in mid-August. Revenue also saw a notable increase, culminating in a high of $290 in the third week of September. Active users reached a peak of 16.1K in mid-August, stabilizing at approximately 12.5K towards the end of the quarter.
Cell Expansion Wars by MOBIRIX had lower yet consistent weekly downloads, averaging around 220. The game saw a revenue peak of $99 in late August. Active users decreased slightly from 2.5K at the beginning of the quarter to around 1.9K by the end of September.
Little Alchemy 2 from Jakub Koziol had stable weekly downloads, peaking at 769 in mid-July. Revenue saw a small peak of $59 in the last week of September. The game's active user count showed a downward trend, starting at 1.3K and dropping to around 871 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.